maxComputeBufferInputsHull
Determines how many compute buffers Unity supports simultaneously in a hull shader for reading. (Read Only)
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int maxComputeBufferInputsHull { get; }