SpriteMask.MaskSource
Sets which source to use when generating the mask.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.SpriteMaskModule
public enum SpriteMask.MaskSource
Fields
Value | Description |
|---|---|
| Sprite | Use a Sprite as a source for the mask. |
| SupportedRenderers | Use a supported Renderer as a source of the mask. |