metallic
The metallic value of the splat layer.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public float metallic { get; set; }
Remarks
This is only applicable when using the built-in standard material for terrain.
Valid range is 0.0f to 1.0f.