기술 자료

Unity Engine

Unity Engine

UnloadTile(int, int, int)

Unload sparse texture tile.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void UnloadTile(int tileX, int tileY, int miplevel)

Parameters

tileX

Tile X coordinate.

tileY

Tile Y coordinate.

miplevel

Mipmap level of the texture.

Remarks

This function removes a tile at (tileX,tileY) coordinates from memory. If a tile is not present, then this function does nothing.
Additional Resources: SparseTexture.UpdateTile.