updateWhenOffscreen
If enabled, the Skinned Mesh will be updated when offscreen. If disabled, this also disables updating animations.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool updateWhenOffscreen { get; set; }
Remarks
Additional Resources: Skinned Mesh Renderer component.