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Unity Engine

Unity Engine

Evaluate

Evaluates all the PlayableOutput s in the graph, and updates all the connected Playable s in the graph.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

Evaluate()

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate()

Evaluate(float)

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate(float deltaTime)

Parameters

deltaTime

The time in seconds by which to advance each Playable in the graph.