Destroy
When the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) and then destroy the component.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
Destroy = 3
Remarks
When the joint is destroyed, no further joint breaking can occur.