CallbackOnly
When the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) but take no other action.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
CallbackOnly = 1
Remarks
NOTE: With this option selected, continuing to break the joint will continue to cause the Joint2D.OnJointBreak2D(Joint2D) callback to be called.