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Unity Engine

Unity Engine

Stop()

Stops an instance of a subsystem.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.SubsystemsModule
public void Stop()

Remarks

Once the instance is stopped, the subsystem representing this instance is no longer active and should not consume performance.