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Unity Engine

Unity Engine

BoxErase(GridLayout, GameObject, BoundsInt)

Erases data on a grid within the given bounds.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void BoxErase(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout

Grid used for layout.

brushTarget

Target of the erase operation. By default the currently selected GameObject.

position

The bounds to erase data from.