useDensityScaling
Indicates the global density scale set in the terrain settings affects this detail prototype.
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Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public bool useDensityScaling { get; set; }
Remarks
When you set this value to true, Unity multiplies this detail prototype's density by the value set for the global density scale in Terrain settings.