기술 자료

Unity Engine

Unity Engine

IsVisible(int)

Returns true if the bounding sphere at index is currently visible from any of the contributing cameras.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool IsVisible(int index)

Parameters

index

The index of the bounding sphere.

Returns

Type

Description

boolTrue if the sphere is visible; false if it is invisible.

Remarks

Note that this method uses the most recently computed visibility states. Visibility is updated immediately before rendering, so using this method in Update/LateUpdate will provide results based on calculations from the previous frame.