audio
The AudioSource attached to this GameObject. (Null if there is none attached).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Component audio { get; }
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { GetComponent<AudioSource>().Play(); }}