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Unity Engine

Unity Engine

clippingSoftness

The clipping softness to apply to the renderer.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UIModule
public Vector2 clippingSoftness { get; set; }

Remarks

Clipping softness is a linear alpha fade of clippingSoftness pixels. It gets passed to the shader through the _MaskSoftnessX and _MaskSoftnessY properties.