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Unity Engine

Unity Engine

MainThreadAsync()

Resumes execution on the Unity main thread. Completes immediately when called from the main thread.
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Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static MainThreadAwaitable MainThreadAsync()

Returns

Type

Description

MainThreadAwaitableAwaitable object that completes when switching to the main thread.

Examples

public async Awaitable Start(){ await Awaitable.BackgroundThreadAsync(); // do some heavy math here without blocking the frame float result = 42; // switch back to the main frame to be able to call SceneManager.LoadSceneAsync await Awaitable.MainThreadAsync(); await SceneManager.LoadSceneAsync("my-scene");}