기술 자료

Unity Engine

Unity Engine

BuildHumanAvatar(GameObject, HumanDescription)

Create a humanoid avatar.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public static Avatar BuildHumanAvatar(GameObject go, HumanDescription humanDescription)

Parameters

Root object of your transform hierachy. It must be the top most gameobject when you create the avatar.

humanDescription

Humanoid description of the avatar.

Returns

Type

Description

AvatarReturns the Avatar, you must always always check the avatar is valid before using it with Avatar.isValid.

Remarks

The avatar is created using the supplied HumanDescription object which specifies the muscle space range limits and retargeting parameters like arm/leg twist and arm/leg stretch. Additional Resources: HumanDescription.