success
True if the recompress operation is complete and was successful, otherwise false (Read Only).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AssetBundleModule
public bool success { get; }
Remarks
Note that accessing before AsyncOperation.isDone will return false.