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Unity Engine

Unity Engine

Graphics performance and profiling in the Built-In Render Pipeline

Resources for understanding and improving rendering performance in the Built-In Render Pipeline.
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Resources for understanding and improving rendering performance in the Built-In Render Pipeline.

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Description

Creating custom shaders that support GPU instancingResources for writing HLSL shaders or Surface Shaders in the Built-In Render Pipeline that support GPU instancing.

Additional resources