기술 자료

​
​

Development

User Acquisition

Monetization

산업 분야

Build Automation

DevOps

Build Automation REST API

Build Automation Editor Package

Open Unity Dashboard

Build Automation

이 페이지는 선택한 언어로 제공되지 않습니다.
​
​
Build Automation
  • Overview
  • Get started with Build Automation
  • Build Automation Glossary
  • Build configuration
  • Advanced build configuration
    • Advanced settings configuration
    • Build Addressables using Build Automation
    • Run custom scripts during the build process
    • Specify the scene to build
    • Customize Fastlane configurations for iOS builds
    • Configure dedicated server build target
    • Use environment variables
  • Run builds
  • Build results
  • Optimize build speed
  • Manage artifact retention rules
  • Manage concurrent builds
  • Sign build artifacts
  • Build Automation integrations
  • Build Automation API
  • Build Automation Editor Package
  • Reference
  1. Unity Build Automation

Advanced build configuration

Configure advanced build settings for different platforms and build targets in Unity Build Automation.
읽는 시간 1분
최근 업데이트: 10달 전

Advanced build configuration settings provide more granular control over how you build, sign, and distribute your project. These settings go beyond the basic platform and version selection, and enable you to fine-tune the build process for complex workflows, large teams, or production environments.
Advanced settings reference
Explore the available advanced build configuration settings.
Build Addressables with Build Automation
Follow this workflow to build Addressable Assets.
Run custom scripts during the build process
Follow this workflow to run custom scripts before and after the build process.
Specify the scene to build
Customize which scenes to build for a build target.
Customize Fastlane configurations for iOS builds
Configure Fastlane settings for iOS builds to control build behavior.
Configure Dedicated server Build Target
Use a dedicated server build target for optimized builds.
Use environment variables
Learn how to use built-in and custom environment variables in Unity Build Automation.

Copyright © 2026 Unity Technologies
법률 정보개인정보 처리방침쿠키Documentation Terms of Use개인 정보 판매 또는 공유 금지개인정보 보호 선택(쿠키 설정)

'Unity', Unity 로고 및 기타 Unity 상표는 미국 및 기타 지역 내 Unity Technologies 또는 그 계열사의 상표 또는 등록상표입니다(자세한 내용은 여기에서 확인하세요). 기타 명칭 또는 브랜드는 해당 소유자의 상표입니다.

일부 페이지는 편의를 위해 기계 번역되었으며 부정확한 내용이 있을 수 있습니다. 정보가 상충되는 경우, 영어 버전을 우선으로 참조하세요.


    이 페이지의 문제 보고