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Unity Asset Store

Download assets

Publish assets

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Go to the Asset Store

Unity Asset Store

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Assets and media
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The Unity Asset Store
  • Overview
  • Introduction to the Asset Store
  • Download and manage Asset Store packages
  • Publish Asset Store packages
    • Introduction to publishing Asset Store packages
    • Set up an Asset Store publisher profile
    • Add a user to a publisher profile
    • Publish an asset package on the Asset Store
      • Asset package Asset Store publishing workflow
      • Create or delete a package draft
      • Validate and upload assets to your package
      • Submit an asset package for approval
      • Check the status of an Asset Store asset package
      • Asset Store package revenue and sales
      • Upgrade an asset package for the Asset Store
      • Deprecate an asset package on the Asset Store
    • Publish a UPM product on the Asset Store
    • Become a Verified Solution
  1. The Unity Asset Store
  2. Publishing Asset Store packages
  3. Publish an asset package on the Asset Store

Validate and upload assets to your package

You can add assets to any package draft on the Publisher Portal or from the Unity Editor.
읽는 시간 2분
최근 업데이트: 3달 전

To upload assets, use the Asset Store Publishing Tools package.
참고
To organize your package's assets in an effective way, move all the assets to a top-level folder that has the same name as your package.

Install the Asset Store Publishing Tools package

Use the Asset Store Publishing Tools package to validate, upload, and preview your assets. To add it to your
project

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:
  1. Go to the Asset Store Publishing Tools.
  2. Select Open in Unity.
  3. In the Unity Editor go to Window > Package Management > Package Manager.
  4. Select My Assets.
  5. Search for and select the Asset Store Publishing Tools package.
  6. Select Download.
  7. Select Import [Version number] to project.
  8. In the Import Unity Package window that appears, select Import.

Validate assets

The Asset Store Publishing Tools validator checks your assets to make sure they follow the Submission Guidelines. Use it to identify errors that you can fix before you submit a package for approval.
To validate your assets:
  1. Open the Unity Project that contains the content you want to submit to the Asset Store.
  2. In the Main Menu, select Tools > Asset Store > Validator.
  3. In the Asset Store Validator window select Add a path.
  4. Select the folder that contains the assets you want to submit to the Asset Store.
  5. Select Validate.
  6. If any warnings or errors appear select them to learn more about how to fix each one.
참고
If your package contains audio or video files you must upload samples of your media assets in the Media section of your package draft.

Upload assets to the Publisher Portal

Use the Asset Store Uploader to create and upload a
.unitypackage
file that includes your assets to the Publisher Portal. To do this:
  1. In the Main Menu, select Tools > Asset Store > Uploader.
  2. Enter your Unity ID login details.
  3. Select the package draft to add these assets to.
  4. Select Export and Upload.
  5. Open the Publisher Portal and select the package draft you uploaded the assets to.
  6. Go to the Package upload section. If your package doesn't appear, select Refresh Package.

Additional resources

  • Submit a package for approval
  • Check the status of an
    Asset Store package

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  • The Asset Store publishing workflow
  • Asset Store packages
  • Asset Store Submission Guidelines
  • Asset Store Provider Agreement

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일부 페이지는 편의를 위해 기계 번역되었으며 부정확한 내용이 있을 수 있습니다. 정보가 상충되는 경우, 영어 버전을 우선으로 참조하세요.

  • 보고 있는 페이지
    • Install the Asset Store Publishing Tools package

    • Validate assets

    • Upload assets to the Publisher Portal

    • Additional resources


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