Manage and configure matchmaking
Learn how to configure matchmaking rules, Quality of Service, player segmentation, backfill, and party matchmaking behavior.
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Configure matchmaking features to control how players are matched together in your game.
Topic | Description |
|---|---|
| Matchmaking rules | Create rules that control how players are matched together based on their custom data and Quality of Service results. |
| Rule relaxations | Relax matchmaking rules over time to increase the chance of finding a match when player populations are low. |
| Quality of Service | Use Quality of Service results to match players in regions with acceptable connection quality. |
| Player segmentation | Divide players into separate pools based on game modes and custom attributes to optimize matching. |
| Backfill | Allow players to join matches that have already started and keep servers full as players leave. |