ドキュメント

Unity Engine

Unity Engine

ClearDrawSelected()

Clear the selected drawing state on every body, shape and joint in the world.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public void ClearDrawSelected()

Remarks

This clears every selected drawing state in the world regardless of who set it. See PhysicsBody.selectedDrawing, PhysicsShape.selectedDrawing and PhysicsJoint.selectedDrawing.