ドキュメント

Unity Engine

Unity Engine

ToggleSelectedRecursive

Toggles the selection state of the specified node and all its ancestors or descendants recursively.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule

ToggleSelectedRecursive(HierarchyNode, HierarchyTraversalDirection)

Toggles the selection state of the specified node and all its ancestors or descendants recursively.
public void ToggleSelectedRecursive(in HierarchyNode node, HierarchyTraversalDirection direction = HierarchyTraversalDirection.Children)

Parameters

The HierarchyNode to toggle the selection state of.

The direction of traversal.

ToggleSelectedRecursive(ReadOnlySpan<HierarchyNode>, HierarchyTraversalDirection)

Toggles the selection state of the specified nodes and all their ancestors or descendants recursively.
public void ToggleSelectedRecursive(ReadOnlySpan<HierarchyNode> nodes, HierarchyTraversalDirection direction = HierarchyTraversalDirection.Children)

Parameters

The HierarchyNodes to toggle the selection state of.

The direction of traversal.