ドキュメント

Unity Engine

Unity Engine

IsCollapsed(in HierarchyNode)

Determines if the specified node is collapsed.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule

IsCollapsed(HierarchyNode)

public bool IsCollapsed(in HierarchyNode node)

Parameters

The HierarchyNode to check if it is collapsed.

Returns

Type

Description

bool
true
if the specified node is collapsed,
false
otherwise.