IsCollapsed(in HierarchyNode)
Determines if the specified node is collapsed.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyModule
IsCollapsed(HierarchyNode)
public bool IsCollapsed(in HierarchyNode node)
Parameters
The HierarchyNode to check if it is collapsed.
Returns
Type | Description |
|---|---|
| bool | |