IsSelected(in HierarchyNode)
Determines if the specified node is selected.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyModule
IsSelected(HierarchyNode)
public bool IsSelected(in HierarchyNode node)
Parameters
The HierarchyNode to check if it is selected.
Returns
Type | Description |
|---|---|
| bool | |