ドキュメント

Unity Engine

Unity Engine

DeselectAll()

Clears the current selection, making all nodes unselected.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule
public void DeselectAll()