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Unity Engine

Unity Engine

LerpUnclamped

Linearly interpolates between two vectors.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

LerpUnclamped(Vector4, Vector4, float)

Linearly interpolates between two vectors.
public static Vector4 LerpUnclamped(Vector4 a, Vector4 b, float t)

Parameters

The first point to interpolate between.

The second point to interpolate between.

The amount to interpolate between.

Returns

Type

Description

Vector4When
t
is equal to 0, returns
a
. When
t
is equal to 1, returns
b
. When
t
is equal to 0.5, returns the midpoint of
a
and
b
.

Remarks

Interpolates between
a
and
b
by amount
t
.
When
t
= 0 returns
a
.
When
t
= 1 returns
b
.
When
t
= 0.5 returns the midpoint of
a
and
b
.
Additional Resources: Vector4.Lerp.

LerpUnclamped(Vector4, Vector4, float)

Linearly interpolates between two vectors.
public static Vector4 LerpUnclamped(in Vector4 a, in Vector4 b, float t)

Parameters

The first point to interpolate between.

The second point to interpolate between.

The amount to interpolate between.

Returns

Type

Description

Vector4When
t
is equal to 0, returns
a
. When
t
is equal to 1, returns
b
. When
t
is equal to 0.5, returns the midpoint of
a
and
b
.

Remarks

Interpolates between
a
and
b
by amount
t
.
When
t
= 0 returns
a
.
When
t
= 1 returns
b
.
When
t
= 0.5 returns the midpoint of
a
and
b
.
Additional Resources: Vector4.Lerp.