ドキュメント

Unity Engine

Unity Engine

operator !=(Vector2Int, Vector2Int)

Returns true if the vectors are different.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(Vector2Int lhs, Vector2Int rhs)

Parameters

The first vector to compare.

The second vector to compare.

Returns

Type

Description

bool