ドキュメント

Unity Engine

Unity Engine

fixedTime

The time at which the last MonoBehaviour.FixedUpdate() started in seconds since the start of the game (Read Only).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static float fixedTime { get; }

Remarks

This value is updated in fixed increments equal to Time.fixedDeltaTime.
In almost all cases, for greater precision, prefer the double-precision alternative Time.fixedTimeAsDouble over Time.fixedTime.