ドキュメント

Unity Engine

Unity Engine

TerrainCallbacks.HeightmapChangedCallback

Use this delegate type with TerrainCallbacks.heightmapChanged to monitor all changes to the Terrain heightmap.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Delegate
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public delegate void TerrainCallbacks.HeightmapChangedCallback(Terrain terrain, RectInt heightRegion, bool synched)