ドキュメント

Unity Engine

Unity Engine

heightmapChanged

This event is triggered after there are changes to Terrain height data.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Event
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public static event TerrainCallbacks.HeightmapChangedCallback heightmapChanged

Remarks

The
synched
parameter indicates whether the changes were fully synchronized back to CPU memory.