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Unity Engine

Unity Engine

ResetCenterOfMass()

Reset the center of mass of the rigidbody.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public void ResetCenterOfMass()

Remarks

Computes the actual center of mass of the rigidbody from all the colliders attached, and stores it. After calling this function, the center of mass will get updated automatically after any modification to the rigidbody.