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Unity Engine

Unity Engine

colorFormat

The format of the RenderTarget is expressed as a RenderTextureFormat. Internally, this format is stored as a GraphicsFormat compatible with the current system (see SystemInfo.GetCompatibleFormat ). Therefore, if you set a format and immediately get it again, it may return a different result from the one just set.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public RenderTextureFormat colorFormat { get; set; }