ドキュメント

Unity Engine

Unity Engine

EveryFrame

Causes Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance. Additional Resources: ReflectionProbeTimeSlicingMode.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

EveryFrame = 1