ドキュメント

Unity Engine

Unity Engine

EnableLODCulling

Causes RayTracingAccelerationStructure.CullInstances to perform LOD culling.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

EnableLODCulling = 4

Remarks

The parameters used for LOD culling are specified in RayTracingInstanceCullingConfig.lodParameters.
LOD cross fading is not not supported currently.
Additional Resources: LODGroup.