ドキュメント

Unity Engine

Unity Engine

Initializing

The descriptor is initialized and the work to create the GraphicsTexture has been queued on the render thread.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Initializing = 1

Remarks

If threaded texture creation is allowed, then the GraphicsTexture will first be created on a worker thread before transferring to the render thread.