ドキュメント

Unity Engine

Unity Engine

GetClosestReflectionProbes(List<ReflectionProbeBlendInfo>)

Returns an array of closest reflection probes with weights, weight shows how much influence the probe has on the renderer, this value is also used when blending between reflection probes occur.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void GetClosestReflectionProbes(List<ReflectionProbeBlendInfo> result)

Parameters