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Unity Engine

Unity Engine

SetSizeWithCurrentAnchors(Axis, float)

Makes the RectTransform calculated rect be a given size on the specified axis.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetSizeWithCurrentAnchors(RectTransform.Axis axis, float size)

Parameters

axis

The axis to specify the size along.

size

The desired size along the specified axis.

Remarks

This method produces the given size with the current anchoring. If the parent RectTransform changes size, the size of the rect may change. If the size is meant to stay, either the RectTransform anchors should be set not to stretch, or this method should be invoked again whenever the parent size changes.