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Unity Engine

Unity Engine

SetInsetAndSizeFromParentEdge(Edge, float, float)

Set the distance of this rectangle relative to a specified edge of the parent rectangle, while also setting its size.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetInsetAndSizeFromParentEdge(RectTransform.Edge edge, float inset, float size)

Parameters

edge

The edge of the parent rectangle to inset from.

inset

The inset distance.

size

The size of the rectangle along the same direction of the inset.

Remarks

Calling this method sets both the anchors, anchoredPosition, and sizeDelta, though only either the horizontal or vertical components, depending on which edge is specified for the inset.
The method can particularly be useful when scripting layout behaviours, since it makes it simple to specify positions relative to the parent edges without needing to be concerned with anchoring functionality.