lightmapCoord
The uv lightmap coordinate at the impact point.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public Vector2 lightmapCoord { get; }
Remarks
This can be used for sampling the lightmap and setting the sampled color value as the material color of a moving object to make it roughly match the baked lighting.