ドキュメント

Unity Engine

Unity Engine

IgnoreLayerCollision(int, int, bool)

Choose whether to detect or ignore collisions between a specified pair of layers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public static void IgnoreLayerCollision(int layer1, int layer2, bool ignore)

Parameters

layer1

ID of the first layer.

layer2

ID of the second layer.

ignore

Should collisions between these layers be ignored?

Remarks

Additional Resources: Physics2D.GetIgnoreLayerCollision.