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Unity Engine

Unity Engine

OverlapBoxCommand

Create an OverlapBoxCommand.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule

OverlapBoxCommand(Vector3, Vector3, Quaternion, QueryParameters)

Create an OverlapBoxCommand.
public OverlapBoxCommand(Vector3 center, Vector3 halfExtents, Quaternion orientation, QueryParameters queryParameters)

Parameters

center

The center of the box.

halfExtents

The half of the size of the box in each dimension.

orientation

The orientation of the box.

queryParameters

Structure for specifying additional parameters for a batch query such as layer mask, hit triggers.

Remarks

The query is run in the default physics scene.

OverlapBoxCommand(PhysicsScene, Vector3, Vector3, Quaternion, QueryParameters)

Create a OverlapBoxCommand.
public OverlapBoxCommand(PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Quaternion orientation, QueryParameters queryParameters)

Parameters

physicsScene

The physics scene to run the overlap box query in.

center

The center of the box.

halfExtents

Half of the size of the box in each dimension.

orientation

The orientation of the box.

queryParameters

Structure for specifying additional parameters for a batch query such as layer mask or hit triggers.