ドキュメント

Unity Engine

Unity Engine

useMipmapLimit

Enables or disables the texture using a mipmap limit.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public readonly bool useMipmapLimit { get; }

Remarks

If you set this to
true
, the texture uses one of the following: