ドキュメント

Unity Engine

Unity Engine

value

Converts a layer mask value to an integer value.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int value { get; set; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Casts a ray using the layer mask, // which can be modified in the inspector. LayerMask mask = -1; void Update() { if (Physics.Raycast(transform.position, transform.forward, 100, mask.value)) { Debug.Log("Hit something"); } }}