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Unity Engine

Unity Engine

bodyRotation

The human body orientation for that pose.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Quaternion bodyRotation

Remarks

Average body orientation. The average body orientation up vector is computed out of the hips and shoulders middle points. The front vector is then the cross product of the up vector and average left/right hips/shoulders vectors.