ドキュメント

Unity Engine

Unity Engine

operator !=(EntityId, EntityId)

Determines whether two EntityId instances are not equal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(EntityId left, EntityId right)

Parameters

Returns

Type

Description

boolTrue if the EntityIds are not equal; otherwise, false.