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Unity Engine

Unity Engine

impulse

The impulse applied to this contact pair to resolve the collision.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public Vector3 impulse { get; }

Remarks

To work out the force applied you can divide the impulse by the last frame's fixedDeltaTime.