ドキュメント

Unity Engine

Unity Engine

useNormalAngle

Sets the contact filter to filter the results by the collision's normal angle using ContactFilter2D.minNormalAngle and ContactFilter2D.maxNormalAngle.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useNormalAngle