ドキュメント

Unity Engine

Unity Engine

targetRotation

This is a Quaternion. It defines the desired rotation that the joint should rotate into.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public Quaternion targetRotation { get; set; }