operator /(Color, float)
Divides color a by the float b. Each color component is scaled separately.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Operator
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static Color operator /(Color a, float b)
Parameters
Returns
Type | Description |
|---|---|
| Color |
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { Color grayColor = Color.white / 2; }}